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  • open-source / Complex.Layout

    MooTools extension to allow for complex layouts. WIP.

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  • open-source / Complex.Transitional

    MooTools extension to allow for complex transitional layouts. WIP.

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  • open-source / DarkGrayClassLibrary

    C# library that enables many neat things. Basic and untested, don't use in production. Used mainly in game hacking and bots.

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  • open-source / DarkMoo

    A collection of MooTools JavaScript classes that comprise a single extension library. Useful.

    Fuck jQuery.

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  • open-source / DMPN-DMPP

    Windows Phone 7 implementation of our DMPN-DMPP attempt at an infrastructure-less ad-hoc MESH network for submission to the 2013 Imagine Cup.

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  • open-source / HashNav

    Hash navigation extension classes for MooTools. Needs to be pared down a bit, I was having a little too much fun. Not abandoned yet, even in light of pjax and other ES5/6 browser APIs. Needs to be unit tested. Do not use this in production just yet.

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  • open-source / jGrid

    The beginnings of a 2D tile-based game engine written in JavaScript. 2012 project. Largely abandoned. May take it up again at some later point.

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  • open-source / MooCrypt

    String cryptography extension methods for MooTools ranging from SHA1 and MD5 to Base64, RMD160, and SHA512!

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  • Xunnamius (Gitlab) / pyGuess

    My first attempt (2012) at a console-based python MMO without COMET using PHP and mysql as a backend.

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